Love You More is 3D first person narrative game, in which you play as Connor, a middle-aged man, who visits a memory-restoration clinic in order to relive the days he had with his now-estranged son Bry. In the game, you control Connor as he gets to relive his cherished memories and routine joys, while being faced with the darker parts of how his actions shaped their distant relationship.
The project was made for the second semsester collaborative project module in the Cologne Game Lab.
My Responsibilities
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Designing the main system on which the narrative was built
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Conceptualizing and crafting the story, characters and plot
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Designing the content and gameplay of each interaction and how they connect with one another to create a well-paced narration
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Implementing in-engine a lot of the small interactions and shaders, as well as assembling the working final scene
Narrative Design
The game’s narrative design is built around immersing the player in the feelings of nostalgia and longing. The way I set out to do this was mainly threefold:
Have a cozy warm atmosphere and a lived-in home environment (courtesy of our terrific artists).
Unfold the memories through performing actions that are experientiatlly or culturally associated with nostalgia – childhood games, shaking polaroids, birthday decorating.
Have the character remember things fragmentarily, as thoughts, leading to a more engaging presentation of his inner monologue.


Story

